﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Lidgren.Network;

namespace CodeGame.Networking.Serverside
{
    class ServerProtocolDev
    {

        public static void SendTestingResponce(NetConnection conn)
        {
            NetOutgoingMessage msg = DedicatedServer.CreateMessage(ServerClientNet.NetTest);
            DedicatedServer.SendMessage(msg, conn);
        }
    }
}
